3D Week 5 - The Cannon, Part Uno

This week was the start of our "Cannon Project" which involves making a mesh, putting it in UE4,  and painting the textures in Substance Painter (along with plenty more things I probably didn't spot when I glossed over the assignments).

Here's the cannon I chose, in Maya, next to a mannequin:


Here's the cannon, rendered in Maya:


Here's the cannon, placed in UE4:



and here's the same cannon, on vacation in Hawaii:

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