Creating an Environment - Part 02
So i've hit a point in the branches where i'm considering the possibility of making a subtool, then sort of patch-working them around like a kit bash. However much sense that makes. Right now the branches just look too much like coral.
Images from the concept artist Daniel Picano that i'm using to ref off of for the sculpt:
Images from the concept artist Daniel Picano that i'm using to ref off of for the sculpt:
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