Creating an Environment - Part 02
So i've hit a point in the branches where i'm considering the possibility of making a subtool, then sort of patch-working them around like a kit bash. However much sense that makes. Right now the branches just look too much like coral.
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Images from the concept artist Daniel Picano that i'm using to ref off of for the sculpt:
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Images from the concept artist Daniel Picano that i'm using to ref off of for the sculpt:
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